An outline
So I had to make an outline for my thesis and send to my supervisor, who also is my colleague, and I might just as well put it here too. So I can go back and compare to what it became when done. That is to say, this is all very much a preliminary outline.
1. Frontmatter:
a. Introduction
b. Goals and aim
c. Previous research
d. Theory
e. Method
f. Limitations
2. Thesis:
a. Games as technical images
i. Perspective and 3d rendering
ii. Procedural images
iii. Game production
iv. Flusser’s technical images
b. To be in the gameworld
i. Experiencing vs. playing
ii. Aestethic phenomenology
iii. Atmospheres
iv. Place as narrative
c. Space and Time
i. Storytelling
1. Litterary narrative
2. Play narrative
ii. Games as Chronotopes
iii. Games as teleological images
3. Discussion
a. Conclusions
b. Useability
c. Litterature
d. Images
I guess it's a kind of map.
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